Mock-ups and in game examples of UI I worked on in the project.
3D models and environments were created by other artists.
Map concept created to Illustrate uprising regions design concept. Map Icons and Apex logo designed by other 2D Artists.
Concept KPA drone information screen. Apex logo and window framing created by other 2D artists.
I created layouts and animations for the phone when you find a hidden stash of goods and for hacking locked doors. Phone model, Liberty logo and lock icon created by other artists.
Torch and firecracker icon created by another 2D artist.
Background and some screen effect supplied by another 2D artist.
Created glyphs for various languages for localisation. English glyphs created by Michael Endres.